Hunting
Pray/Prey
Hunting is a 10 mins immersive experience that explore themes of self-identity, desire, and spirituality through the metaphor of hunting (Pray/Prey). Growing up in a small town in southwest China and a multi-religious family, as the first-generation college student in my family and the first person leaving the family, I felt the weight of cultural and familial expectations as I navigated my own path. Through my journey of hunting, I seek to understand and embrace my own desires while also grappling with guilt and questions of group identity. Hunting weaves elements of traditional myths creating a narrative that reflects my own experiences. Hunting is a deeply personal project that invites viewers to reflect on their own journeys of self-discovery and the complex interplay between identity, desire, and spirituality.
Director & Programmer: Ker Chen
Choreography & Mocap Dancer: Cameron Surh
Mocap Actor: Cass Yao
Sound Designer: Sylvia Ke
Advisors: Carla Gannis and Todd Bryant
Hunting combines 3D animation and AI moving images to create a 10-minute installation-based film that reflects on the relationship between myth, identity, and modern values. The installation is a double-sided projection mapping on a circular 360-ring-like screen that hangs from the ceiling, inspired by the rooftop paintings of historical shrines, cathedrals, temples, and mosques.